A multi-award-winning digital generalist with a diverse skill set that ranges from VR application development to environment design, virtual production and beyond.

Originally trained as an architect, I now bring the same rigour and creative problem solving to virtual design. My heart lies in humanising our digital world by reimagining the user interface.

Jonah Ling

Spatial Computing & XR Experience Designer/Developer

Mixed Reality Developer

Jun 25 - Present
Finalising the mixed reality tools previously developed with the Virtual Production at Model Scale team at Aardman Animations and testing them on a live production.

Mixed Reality R&D

Nov 24 - May 25
Exploration into mixed reality workflows with the Virtual Production at Model Scale team at Aardman Animations, the creators of Wallace & Gromit and Shaun the Sheep.
In partnership with Watershed's Pervasive Media Studio and MyWorld
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XR Designer/Developer

Jun 25 - Present
Freelance XR development services for various immersive installations and prototypes. Projects include a set of four VR/AR experiences at the Guildhall School of Music and Drama, and virtual production/volumetric capture consultancy for Distortion Studios.

Cinematic & Videogame Architecture MArch

Sep 23 - Sep 24
Master's degree at the Bartlett School of Architecture developing critical theory and skills in XR, videogame and film design and production.
Grade: Distinction
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RIBA Part 1 Architecture BA (Hons)

Sep 20 - Jul 23
Traditional architecture bachelor's at the Oxford School of Architecture focusing on critical and meaningful spatial design.
Grade: 1st Class (GPA>4.0)

Skills

VR application building, offline rendering, virtual production, AR app development
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Scale modelling, parametric design, physics simulation, real-world analysis, 2D graphics
360° video editing, compositing, VFX, motion graphics, spatial audio mixing
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Animation, physics simulation, offline rendering
VR/AR integration
Logo: White mountains over connected white dots on a dark gray background.
White hexagonal camera aperture icon on black background.
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Talks

  • [UPCOMING] Virtual Production at Model Scale | Bristol Tech Week showcase with Aardman Animations, Bristol - Oct 2025
  • My Journey as a VR Developer at Aardman | Talk at AnimInspo animation society, Bristol - Aug 2025
  • Digital Meets Handmade: Can VP enhance stop-motion? | SIGGRAPH presentation, Vancouver - Aug 2025
  • Virtual Production at Model Scale | Industry showcase with Aardman Animations and MyWorld, Bristol - Jun 2025
  • Computational Analysis for Sustainability Goals | Lecture at the Oxford School of Architecture, Oxford - Feb 2023

Exhibitions

  • End of Year Show | Oxford School of Architecture, Oxford - June 2023
  • End of Year Show | Oxford School of Architecture, Oxford - June 2022

Selected Press

  • WIRED | Interview, Jun 2024
Whether you're looking to create the next Beat Saber or just need some advice on your immersive experience, get in touch to begin unlocking the infinite possibilities of the virtual world with me!

Find me

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